DreamWorks to Peacock. Tentpole streaming before broadband existed to live sports at Olympic scale. Every role, every outcome — the complete record of a Director who has never stopped shipping.
Engineering Systems Manager, Digital Advertising · TPM, Playback Services
Owned the Video Ads Module across all Peacock streaming clients — OTT, console, iOS, Android. When the Live Actions feature was blocked with no dev left to build the final integration UI, stepped in, built it, and shipped it to the Paris Olympics. Still running.
Senior Product Manager, Core Framework
Led product for a FreeMarker/XML/Java framework powering 20+ online magazine brands including Investopedia, The Balance, and Lifewire. Drove content distribution channels across Amazon, Apple News, SmartNews, and RSS.
Co-founder & Chief Product Officer
Built and shipped 4 cross-platform apps spanning personal social data, health tracking, competitive pattern recognition, and TV recommendations. Coded a brain-training game in C# and Unity.
Technical Product Manager, Partner API
Competitive analysis and strategy white-paper on product line simplification and cross-silo API integrations for the legal division's digital media portfolio.
Lead Product Manager, AT&T TV
Led a team of 13 — developers, QA, and scrum master — on the data-driven build of AT&T TV e-commerce. A/B testing, market analysis, UX optimization, and copywriting drove conversion to 12% against a 5% goal. Integrated promotions with Sonos, Ring, NBA, and HBO.
Senior Product Manager, Streaming Television API Services
Built and owned the API middleware powering content distribution across 28 branded apps for 10 million users. $2M annual budget. Led an Agile scrum team of 10 to a 30% velocity increase. Built AI/ML-powered TV recommendations on Couchbase and AWS. Won 5 internal hackathons.
Freelance Developer & Product Consultant
Built and shipped across Hollywood: relaunch of the Comedy Central South Park content API; CMS lead for Oscars.org; cross-platform game store for Warner Bros. Games; iOS/Android movie-finder app (flindr.me); RSS-to-YouTube content tool.
Senior Product Manager
Led an Agile team of 14 through the Yahoo! Finance brand relaunch. Shipped a freemium portfolio management app, developer APIs (SaaS), mobile notifications, and publishing tools. Drove 20% engagement lift and 75% complaint reduction.
Technical PM, UltraViolet Video Locker
Managed development of the $3M UltraViolet video locker service across 5 major studios. Built membership portal with Drupal, Unity, and e-commerce. Integrated JavaScript, jQuery, and SOAP for payments.
Chief Product Officer
Led product for IGN's esports platform launch. Recommended against Ruby on Rails as the BFF for a high-concurrency live event site — at a moment when Twitter, also built on Rails, was publicly failing at scale every day. Was overruled. Site launched. Fell over under load. IGN sold the property to Twitch. "I learned that being right isn't enough — you have to build the coalition to act on the right answer."
Engineering Director & Technical Product Manager
Directed UX team, 1 dev manager, and 8 developers building a social-video CMS PaaS for CBS and Alicia Silverstone's brands. Cut time-to-market from 8 weeks to 1 week. Doubled dev velocity in 6 months. Reduced errors 90% through kanban and root cause analysis.
CTO & Co-founder
Co-founded and led engineering for a social platform startup. Extended CMS with custom registration, membership management, and customer support features. Launched beta for user testing.
Senior Engineering Manager
Led 16–30 people spanning engineering, design, and product across Yahoo Music's peak era. Tripled ad inventory through site globalization. Raised artist and song recommendation acceptance by 40% by introducing sub-genres, lyric sentiment, and user profiles. Led Yahoo Music to become the best-performing Yahoo vertical.
Technical Product Manager
Technical PM for one of Hollywood's premier studios. Digital product and streaming at Sony before streaming was the industry.
Director of Engineering
Led engineering for a DreamWorks Animation-backed tentpole-movie streaming platform at a time when fewer than 1% of households had broadband. We were building the future of entertainment streaming before the infrastructure existed to support it — a full decade before the industry caught up.